Has the way children play evolved and does the landscape need to change with it? The topic of play is hugely complex and relates to so much more than the simplicity of a small child engaging in a recreational past time just for fun. The ‘Design for Play: A guide to creating successful play spaces’ is a “guide to help those involved in commissioning and designing places for play to put play value at the heart of provision”, according to Aileen Shackell. It was first published in 2008 and hasn’t changed in theory since. Should it not evolve with the changing needs of society, the environment, planning policies and advances in technology?
Join Landscape Architects Jennifer Tindsley and Steven Sixsmith in a discussion reviewing the 10 Design Principles from their perspectives of working both in Landscape Architect practices and within the play industry.
Time: 11:00 GMT